WarpTable

WarpTable was a Unity desktop application that I worked on as a contractor for WarpTable LLC from 2024-2025. During Origins Game Fair 2023, I was chatting with team members at the Dolphin Hat Games booth about whether they had considered adapting any of their board games into video games, which I said that I could help with as a Unity developer. Another man overheard and asked for my business card. Later, in January 2024, that man, Fred, reached out asking if I would like to help on his project as a contractor (I initially responded to him thinking that he was a Dolphin Hat team member, which was a bit awkward 😅). He and his father had started WarpTable, LLC to develop the eponymous desktop application and they needed some help fleshing out the UI for the app in Unity. So I worked with them for most of the next year to get the app to an "alpha" state, even helping showcase the game at Origins 2024.

I cannot describe many details of this project, since I signed an NDA for this project (which felt pretty cool) and since, as of this writing in March 2026, WarpTable has not released yet. The basic idea (as advertised on their website), was to allow players to play card games remotely via webcam. This is normally a challenge, as webcams don't have sufficient quality to make tiny images/text on the cards visible. WarpTable used an intermediary AI system to recognize the played cards against a static background and select a higher-resolution image to display on the other end of the connection. Fred had already written most of the backend/AI logic, while I designed the Unity frontend for users to select the correct webcam, choose their desired playmat and collection of game cards, zoom and pan around the virtual play area, etc.

While they may request more work from me in the future, my involvement on WarpTable mostly ended in early 2025, allowing me to get back to my own projects (particularly High Hand Hold'emâ„¢).